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@Paco161315 Paco161315 commented Jul 14, 2025

1.- NonPVP fields won't damage players.
2.- If a player is pzlocked he will create PVP Fields using runes, if not then the regular rune to hunt is created.
3.- Players no longer get pzlocked when using runes for no reason.
4.- Fixed Items.xml damage in noPVP fields that override any lua condition or damage.
5.- Avoided blackskull trap bug by checking player status before creating a rune.
6.- Avoided use of skull check because idle skulled players may cause indirect damage unintentionaly.
Enjoy!

1.- NonPVP fields won't damage players.
2.- If a player is pzlocked he will create PVP Fields using runes, if not then the regular rune to hunt is created.
3.- Players no longer get pzlocked when using runes for no reason.
4.- Fixed Items.xml damage in noPVP fields that override any lua condition or damage.
5.- Avoided blackskull trap bug by checking player status before creating a rune.
6.- Avoided use of skull check because idle skulled players may cause indirect damage unintentionaly.
Enjoy!
Adding a small fix for stairs in this PR to avoid create another one just for this.
For some unknown reason monsters ignore the noPVP fields, I commented the line until I find out why, it may requiere source edit.
More item updates, this edit fixes Azzilon castle ladders and stairs.
@jprzimba
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I think Lua files are not formated, I can see it in my tests

@Paco161315
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I think Lua files are not formated, I can see it in my tests

Probably not. I ll check it, this is an old pr.

Formated lua code update
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This PR is stale because it has been open 45 days with no activity.

@github-actions github-actions bot added the Stale label Sep 14, 2025
@jprzimba jprzimba marked this pull request as draft November 20, 2025 11:46
@github-actions github-actions bot removed the Stale label Nov 21, 2025
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This PR is stale because it has been open 45 days with no activity.

@github-actions github-actions bot added the Stale label Dec 21, 2025
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