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Testing the changes

  • I tested the changes in this PR: YES

New package

Local build testing

  • I built this PR locally for my native architecture, (X86_64-GLIBC)

@classabbyamp classabbyamp added the new-package This PR adds a new package label Jul 21, 2024
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Pull Requests become stale 90 days after last activity and are closed 14 days after that. If this pull request is still relevant bump it or assign it.

@github-actions github-actions bot added the Stale label Oct 20, 2024
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Bump.

@github-actions github-actions bot removed the Stale label Oct 21, 2024
@MIvanchev MIvanchev changed the title New package: shattered-pixel-dungeon-2.4.2 New package: shattered-pixel-dungeon-2.5.4 Dec 23, 2024
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Pull Requests become stale 90 days after last activity and are closed 14 days after that. If this pull request is still relevant bump it or assign it.

@github-actions github-actions bot added the Stale label Mar 24, 2025
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Bump.

@github-actions github-actions bot removed the Stale label Mar 26, 2025
@MIvanchev MIvanchev changed the title New package: shattered-pixel-dungeon-2.5.4 New package: shattered-pixel-dungeon-3.0.2 Apr 2, 2025
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vincele commented Jun 9, 2025

I tried to build this locally just the branch as-is and then following a first failure, after having it rebased on upstream/master, which also failed, launching gradle.

* What went wrong:
Unable to start the daemon process.

This is on x86_64-musl.

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Hey @vincele , I play this daily, will try to fix it for you.

@MIvanchev MIvanchev force-pushed the ci-pixel branch 2 times, most recently from 0d87fb7 to cbc518f Compare June 9, 2025 19:04
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vincele commented Jun 9, 2025

Thanks, it looks like all the *-musl failed, we may have a pattern there...
Those are the same that I got locally, and that is probably not related to SPD, but more to gradle & musl...
java.lang.ClassLoader$NativeLibrary.loadLibrary looks awfully like a JNI thing, so this may be the same kind of brokenness than for your mindustry PR #52749...

@MIvanchev MIvanchev force-pushed the ci-pixel branch 2 times, most recently from ab73b57 to e6cd735 Compare June 9, 2025 19:49
@MIvanchev MIvanchev changed the title New package: shattered-pixel-dungeon-3.0.2 New package: shattered-pixel-dungeon-3.1.0 Jun 9, 2025
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@vincele it could be that yesterday's update to gradle broke something...

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Bnyro commented Jun 10, 2025

@vincele it could be that yesterday's update to gradle broke something...

Have you tried compiling it with an older version of Gradle?

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@Bnyro no but I just tried rebuilding Apktool and it failed in the same manner https://github.com/MIvanchev/void-packages/actions/runs/15559312968/job/43807446320 and I bet all other gradle projects do as well. I suggest reverting to the last known good version.

@Bnyro Bnyro mentioned this pull request Jun 10, 2025
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Bnyro commented Jun 10, 2025

Related upstream issues: gradle/gradle#32262 and gradle/gradle#31939.

I'm not really sure how we could patch this (and upstream doesn't have a patch yet either), so the best thing is probably just to subscribe to the linked issues and wait...

I've sent a PR to downgrade gradle: #55710.

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Great research @Bnyro, one would think that Gradle would test more before releasing stuff...

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LGTM, also tested working on x86_64-musl

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Have fun playing @vincele, it's an awesome game :)

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vincele commented Jun 15, 2025

Yeah, not a big player, but I knew this game from its android version, so this was interesting to see how it plays on a big screen...

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Pull Requests become stale 90 days after last activity and are closed 14 days after that. If this pull request is still relevant bump it or assign it.

@github-actions github-actions bot added the Stale label Sep 14, 2025
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vincele commented Sep 14, 2025

I play semi-regularly, a five minutes game that ends very quickly as this game is hard. But it's entertaining enough... So I think this can go in (because it is working OK).

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Bump.

@MIvanchev MIvanchev changed the title New package: shattered-pixel-dungeon-3.1.0 New package: shattered-pixel-dungeon-3.2.3 Sep 14, 2025
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@vincele Updated to 3.2.3 have fun!

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zen0bit commented Oct 11, 2025

3.2.5 is out
Simple autobump works...

@MIvanchev MIvanchev force-pushed the ci-pixel branch 2 times, most recently from a45c3e0 to 84ab677 Compare October 16, 2025 16:51
@MIvanchev MIvanchev changed the title New package: shattered-pixel-dungeon-3.2.3 New package: shattered-pixel-dungeon-3.2.5 Oct 16, 2025
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Fellas enjoy!

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zen0bit commented Dec 25, 2025

3.3.1 is out
needs openJDK17

@MIvanchev MIvanchev changed the title New package: shattered-pixel-dungeon-3.2.5 New package: shattered-pixel-dungeon-3.3.1 Dec 25, 2025
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Updated!

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5 participants