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Custom Weapon Sounds
The Custom Weapon Sound Loader enhances the audio experience in GTA San Andreas by allowing custom weapon sounds. 🔥 It loads sounds from the ModelExtras/audio/weapon directory and supports newly added weapons seamlessly. 🎵🔉
- Minigun
- Chainsaw
- Fire Extinguisher
- Flame Thrower
- Rocket Launcher
📁 Navigate to ModelExtras/audio/weapon in your GTA SA directory.
📌 Create a subdirectory for each weapon you wish to customize.
🔹 The subdirectory must contain a .earshot file with the weapon's name in WEAPON.DAT or in the .txt file (if added via modloader without replacing).
✅ .ogg and .wav are the supported formats. Audio must be in mono channel to work.
Each weapon folder should contain these files:
🎯 shoot.ogg → Sound played when the weapon fires
🔄 reload.wav → Sound played when reloading
⚔️ swing.ogg → Sound played when swung (if applicable)
💥 hit.wav → Sound played on impact (if applicable)
🚀 projectile.ogg → Sound for projectiles (if applicable)
1️⃣ Navigate to ModelExtras/audio/weapon
2️⃣ Create a folder named OPSniperRifle
3️⃣ Add the sound files inside:
📁 ModelExtras/audio/weapon/OPSniperRifle // Folder name can be anything
├── shoot.ogg
├── reload.wav
├── swing.ogg
├── hit.wav
├── sniper_rifle2.earshot // This must match the weapons name
1️⃣ Navigate to ModelExtras/audio/weapon
2️⃣ Create a folder named LegendaryAK
3️⃣ Add the sound files inside:
📁 ModelExtras/audio/weapon/LegendaryAK // Folder name can be anything
├── shoot.ogg
├── reload.wav
├── swing.ogg
├── hit.wav
├── hit.wav
├── ak47.earshot // This must match the weapons name
Note: The name of the .earshot file must match the weapon name inside weapon.dat file
Now your weapons will have custom sounds, making the game more immersive! 🔊💥🔥