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@Ivy233 Ivy233 commented Feb 9, 2026

Remove outdated comment that is no longer relevant to the current implementation.

修复(声音): 移除 onDefaultSinkChanged 中的过时注释

移除不再与当前实现相关的过时注释。

PMS:

"""
测试pr,注意邮箱。
"""

Summary by Sourcery

Chores:

  • Clean up outdated inline comment in the sound controller implementation.

Remove outdated comment that is no longer relevant to the current implementation.

修复(声音): 移除 onDefaultSinkChanged 中的过时注释

移除不再与当前实现相关的过时注释。

PMS:
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[APPROVALNOTIFIER] This PR is NOT APPROVED

This pull-request has been approved by: Ivy233

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sourcery-ai bot commented Feb 9, 2026

Reviewer's guide (collapsed on small PRs)

Reviewer's Guide

This PR performs a small cleanup by removing an obsolete, misleading comment in the SoundController::onDefaultSinkChanged method, without changing runtime behavior.

File-Level Changes

Change Details Files
Removed an outdated comment from the default audio sink change handler, leaving logic untouched.
  • Deleted a stale inline comment in onDefaultSinkChanged that no longer reflects current interaction with the backend.
  • Kept the existing deletion of m_defaultSinkInter via deleteLater() when present, with no functional modifications.
plugins/dde-dock/sound/soundcontroller.cpp

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这段代码的 diff 显示删除了关于 onDefaultSinkChanged 函数中处理设备切换信号的一段注释。以下是对该修改及代码逻辑的审查意见:

1. 语法逻辑

  • 修改内容分析:代码删除了一行注释 // 防止手动切换设备,与后端交互时,获取到多个信号,设备切换多次,造成混乱
  • 逻辑影响:从纯语法角度看,删除注释不会影响程序的编译和运行逻辑。然而,从代码维护的角度看,删除这段注释可能是有风险的。

2. 代码质量

  • 文档缺失:原注释解释了为什么需要执行后续的代码(即 deleteLater)。在 Qt 的 D-Bus 交互中,当默认输出设备改变时,确实可能收到多次信号,或者需要清理旧的接口对象以防止悬空指针或重复操作。删除注释后,未来维护者可能不理解 deleteLater() 在此处的具体防御目的,可能会误删或误改此逻辑。
  • 建议建议恢复该注释,或者将其转换为更规范的代码文档(Doxygen 风格),说明处理该信号的副作用和清理旧对象的必要性。

3. 代码性能

  • 对象生命周期管理:代码中使用了 m_defaultSinkInter->deleteLater()。这是一个很好的做法,因为它确保了在当前事件循环结束后删除对象,避免了在 D-Bus 回调中直接删除可能导致的崩溃。
  • 潜在性能问题:如果 onDefaultSinkChanged 被高频触发(例如后端在短时间内连续发送了多次 DefaultSinkChanged 信号),虽然 deleteLater 会延迟删除,但如果每次都创建新的 m_defaultSinkInter 而旧的还没销毁,可能会导致短时间内内存占用微增。
  • 改进建议:目前的逻辑通常是安全的,但如果要极致优化,可以考虑在创建新对象前,先检查 path 是否真的发生了变化。如果路径没变(即重复信号),则直接返回,不进行销毁和重建操作。

4. 代码安全

  • 空指针检查:代码中包含了 if (m_defaultSinkInter) 检查,这是安全的,防止了空指针解引用。
  • 资源释放:使用 deleteLater() 是 Qt 中处理 QObject 派生类销毁的安全方式,防止了在对象正在处理信号时被直接销毁导致的崩溃。

综合改进建议

建议保留注释,并优化逻辑以防止无效的重复操作。改进后的代码如下:

void SoundController::onDefaultSinkChanged(const QDBusObjectPath &path)
{
    // 优化:检查设备路径是否真的发生了变化
    // 如果新路径与当前路径相同,可能是后端发送的重复信号,直接忽略
    if (m_defaultSinkPath == path.path()) {
        return;
    }
    
    m_defaultSinkPath = path.path();

    // 防止手动切换设备时,与后端交互获取到多个信号导致设备切换混乱
    // 需要清理旧的接口对象,防止悬空指针或重复操作
    if (m_defaultSinkInter) {
        m_defaultSinkInter->deleteLater();
        m_defaultSinkInter = nullptr; // 置空是个好习惯,防止悬空指针
    }

    // ... 后续创建新 m_defaultSinkInter 的代码 ...
}

总结:原 diff 仅仅删除了注释,虽然不影响功能,但降低了代码的可读性和可维护性。建议恢复注释,并增加对重复信号的过滤逻辑,以提高代码的健壮性。

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@Ivy233 Ivy233 closed this Feb 9, 2026
@Ivy233 Ivy233 deleted the fix/remove-obsolete-comment branch February 9, 2026 05:55
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