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알고리즘 분류

knowledge = {

​ A : 알고 있으며 구현 가능한 알고리즘

​ B : 알고 있지만 구현 못하는 알고리즘

​ C : 잘 모르는 알고리즘

}

category name knowledge
Implementation for / while A
Implementation if / switch A
Search Brute Force A
Search Back Tracking A
Search Binary Search(이분 탐색) A
Search Ternary Search(삼분 탐색) C
Search Quick Search C
Search BFS A
Search DFS A
Search Parallel Binary Search A
Graph Djikstra A
Graph Floyd-Warshall A
Graph Bellman-Ford B
Graph Shortest Path Faster Algorithms C
Graph Minimum Spanning Tree A
Graph 위상정렬 B
Graph SCC(Kosaraju, Tarjan) B
Graph 2-SAT B
Graph Euler Path B
Graph Network flow B
Graph Bipartite Matching(이분 매칭) B
Graph Min Cut(최소 컷) C
Graph Minimum Vertex Cover C
Graph Maximum Isolate Set(최대독립집합) C
Graph Dinic B
Graph MCMF C
Graph Path Cover on DAG C
Graph Hopcroft-Karp C
Graph L-R Maxflow C
Graph Articulation Point(단절점) C
Graph Bridge(단절선) C
Graph Biconnected Componet(BCC) C
Graph Bridge Component C
Graph Hungarian Method C
Graph Hamiltonian Path C
Graph Dominator C
Graph LCA C
Graph 지름 / 반지름 / 이심율 C
Tree Heavy-Light Decomposition C
Tree Centroid Decomposition C
Tree Dominator Tree C
Data Structure Disjoint-Set A
Data Structure Set / Map A
Data Structure Segment Tree B
Data Structure SQRT decomposition B
Data Structure Fenwick Tree B
Data Structure 2D Fenwick Tree C
Data Structure Persistent Segment Tree C
Data Structure Lazy Propagation A
Data Structure Stack / Queue / Deque A
Data Structure Priority Queue A
Data Structure Merge Sort Tree C
Data Structure Mo's Algorithm C
Data Structure Splay Tree C
Data Structure Link-Cut Tree C
Data Structure Trie B
Data Structure Aho-Corasick C
String KMP B
String Hashing B
String Suffix Array B
String Suffix Automaton C
String Z-Algorithm C
DP Bitmask DP B
DP Tree DP B
DP Bitonic Tour C
DP Convex Hull Trick C
DP Knuth Optimization C
DP D&C Optimization C
DP Manacher Alogorithm C
Math 에라토스테네스의 체 A
Math 소인수 분해 A
Math 약수 고속검색 A
Math Fermat's Little Theorem C
Math Square and Multiply A
Math 확장 유클리드 알고리즘 C
Math 오일러 정리 C
Math 디오판토스 방정식 C
Math 중국인의 나머지 정리 C
Math 뤼카의 정리 C
Math 순열과 조합 C
Math 포함-배제 원리 C
Math 카라추바 알고리즘 C
Math FFT C
Math NTT C
Math 카탈랑 수 C
Math 뉴턴메소드 C
Math Matrix(행렬) B
Geometric 내적과 외적 C
Geometric CCW A
Geometric 선분 교차 B
Geometric Graham Scan C
Geometric Rotating Calipers C
Geometric Circle Intersection C
Geometric Inner Polygon C
Geometric Polygon Intersection C
Geometric Closest Point C
ETC Game Theorem B
ETC Grundy Number B
ETC Two Pointer / Sliding Window A
ETC DIvide & Conquer B
ETC Dynamic Connectivity C

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