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61 changes: 61 additions & 0 deletions open-models-guideline.md
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## Pedagogical Scenario on Open Models for Educational Hackathon

*Scenario based on the framework for [embedded education in hackathon project](https://github.com/AbcSxyZ/educational-hackathon/blob/embedded-education/resources/embedded-education.md).*

### Project introduction

**Introduction questions for participants:**
- What are your expectations for this event?
- What open models are you aware of using?
- How did you learn about these topics?

Functionning of copyright

Explanation of the brick of knowledge:
- Overview of the content
- Show the forge

Explanation on open science:
- Debate what is science ?
- Use of nature with paywall
- AroDes & archive ouverte UNIGE, network of library [Build open archive network]
- Search engine and Core [Leave some time to test some research with open science]

Brief overview of open software:
- Show a forge with a collaborative and meaningful software (Invenio RDM, participants example?)
- Brief explanation on Linux and its ecosystem (including GAFAM)

Break in fablab, introduction to open hardware:
- explain with 3D printer and blueprint
- Explanation of Factories (Fabrique des mobilités, fabrique des santés...)
- Link to covid crisis, both for articles and hardware

Return in workroom:
- Explanation around open source

=> **Main notions:** Open Education, Open Science, Open Software, Open Hardware, Open Source

=> **Ancillary notions:** Open Educational Resources, digital common, forge, open license

Transmitted informations:
- Understanding the idea of sharing resources in various fields
- Understanding of ecosystem and collaboration around digital commons
- Showing the ubiquity of open models.

## Global understanding of the challenge

Focus on training on open models inside organisations

=> History of open source/open science, moving towards collaboration
- Orientation of organization toward open source/science/education...

Debate: utility of open models training ?

Show ecosystem, projects and tools around the brick, actors involved in open models

Introduce the framework for educational hackathon and the strategy for the event

Transmitted informations:
- Immaturity of infrastructure and culture, discovering open models
- Lack of training per open models, no training for open models as a whole
- Open Education pedagogical strategies
66 changes: 66 additions & 0 deletions resources/embedded-education.md
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# Embedded education in hackathon project

Pedagogical strategy to integrate a form of training related to a subject within a hackathon project, linked to the idea of project-based learning.

The will is to shape a strategy to structure a learning process during a hackathon and think about the elements that will help reinforce this process.

## Workflow

The following workflow is designed to help assimilate concepts progressively by continuously linking them with the project, where we build the foundations to be extended. A learning process where it's going to be useful to mobilize [learning areas](hackathon-learning-area.md) in the best possible ways.

It will be a combination of structured and unstructured learning.

> ⚠️ Attention to cognitive engagement.

1/ Project introduction (basic notions)
- **Participants' presentation**: questions on their relation with the topic
- **Explanation of the project**: introduce a basic set of notions integrated into this explanation

2/ Seeking a global understanding of the challenge (notions complexity)
- **Focus on the hackathon problematic**: Expanding knowledge on notions and diving into their complexity

3/ Direction choice for the hackathon project (notions reflexivity)
- **Collective debate and ideation to define the work project**: imagine through notions mobilization, questioning possibilities

4/ Development of the hackathon project (notions application)
- **Design the project and shape its strategy**: create with and apply the accumulated notions

## Participants motivation

The aim is to encourage participants' motivation to foster the appropriation of knowledge and involvement in the project. A variety of dimensions come into play.

**The objective would be to bring them into a personal inquiry**, to make it possible to adopt an investigative posture based on a project linked to personal sensitivity.

**Motivation factors:**
- Authentic, interesting and valuable problems/topics
- Interest in learning and understanding the subject, rather than outcomes (grade, price, etc.).
- Possibility to work with others
- Appropriation of the subject
- Feeling of competence
- Autonomy
- Balanced cognitive engagement

**Personal interest:**
- Skills development (perceived and acquired)
- Use of skills and knowledge
- Professional development (network, opportunities, etc.)

**Collective interest:**
- Societal impact of the project
- Participation in a global project
- Contribution to common good and/or digital commons

## Trainer/Mentor Role

The trainer's role will be to nurture this learning process, both by providing knowledge and by contributing to the participants' reflective attitude. They should be in a learning and research posture, with a high level of cognitive activity in this complex environment.

A stance that highlights possible mistakes and celebrates learning.

**Activities:**
- Share information to give learning opportunities
- Help to examine and expand ideas
- Feedback
- Providing contradictory reflections and predictions
- Encourage the use of the learning and meta-cognition process

![Reflexive learning](/images/reflexive-learning.png)