Fix unconditional insertion of zero-filled tile at start of tileset without map #22
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Objective
Change tileset generation with maps to avoid unconditional zero-filled tiles at tileset start.
Reason for change
When generating a tileset with a map, Grit always prepends a zero-filled tile (tile index 0) to the tileset, even when the source image does not contain any zero-filled tile.
This implicit tile does not correspond to any data in the input image.
Why this is a problem
Testing
Tested with various sizes, including the 256-tile affine_bg limit case.