-
Notifications
You must be signed in to change notification settings - Fork 6
Technique Categories
Our selection techniques are broken up into five different metaphor categories:
Grasping: Which involves the user grasping and interacting with objects using their virtual hands.
Pointing: Which involves the user selecting and interaction objects beyond the area of the users reach simply by pointing at them.
Indirect: Which involves the user selecting or manipulating virtual objects without directly interacting with them.
Bimanual: Which involves the user using both hands to select or interact with virtual objects.
Hybrid: Which involves combing different selection and interaction techniques.
Go-Go
Extended Reach
3D Bubble Cursor
PRISM
Hook
Simple Ray-casting (Although not directly included as a technique, multiple techniques of our techniques use this feature)
Fishing Reel
Image-plane pointing
Flashlight
Aperture selection
Sphere-casting
Bendcast
Depth Ray
Absolute and relative mapping
World in miniature
Spindle
iSith
Spindle + Wheel
Flexible Pointer
HOMER
Scaled-World Grab
Serial Selection Mode
SQUAD
EXPAND
Double Bubble
Wiki
Hand Grasping
Enhanced Grasping
Volume-based Pointing
Enhanced Pointing
Symmetric Bi-manual
Asymmetric Bi-manual
Progressive refinement