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12 changes: 12 additions & 0 deletions Refresh.Interfaces.Game/Constants/PlaylistEndpointLimits.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
namespace Refresh.Interfaces.Game.Constants.Playlists;

public static class PlaylistEndpointLimits
{
// rate-limits
public const int UploadTimeoutDuration = 300;
public const int MaxCreateAmount = 4; // should be enough
public const int MaxUpdateAmount = 12;
public const int UploadBlockDuration = 300;
public const string CreateBucket = "playlist-create";
public const string UpdateBucket = "playlist-update";
}
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
using Bunkum.Core;
using Bunkum.Core.Endpoints;
using Bunkum.Core.RateLimit;
using Bunkum.Core.Responses;
using Bunkum.Listener.Protocol;
using Bunkum.Protocols.Http;
Expand All @@ -11,6 +12,7 @@
using Refresh.Database.Models.Levels;
using Refresh.Database.Models.Playlists;
using Refresh.Database.Models.Users;
using Refresh.Interfaces.Game.Constants.Playlists;
using Refresh.Interfaces.Game.Types.Levels;
using Refresh.Interfaces.Game.Types.Lists;
using Refresh.Interfaces.Game.Types.Playlists;
Expand All @@ -19,9 +21,48 @@ namespace Refresh.Interfaces.Game.Endpoints.Playlists;

public class Lbp1PlaylistEndpoints : EndpointGroup
{
private const int UploadTimeoutDuration = PlaylistEndpointLimits.UploadTimeoutDuration;
private const int MaxCreateAmount = PlaylistEndpointLimits.MaxCreateAmount;
private const int MaxUpdateAmount = PlaylistEndpointLimits.MaxUpdateAmount;
private const int UploadBlockDuration = PlaylistEndpointLimits.UploadBlockDuration;
private const string CreateBucket = PlaylistEndpointLimits.CreateBucket;
private const string UpdateBucket = PlaylistEndpointLimits.UpdateBucket;

/// <summary>
/// Returns a blank hash (0) if the given reference is a GUID which doesn't reference a texture,
/// or a hash referencing an asset which doesn't exist on the server.
/// Returns the passed icon reference if nothing is wrong with it.
/// Don't reject requests with invalid icons, as users normally can't control what icon the game will
/// include in creation requests, and root playlist creation requests will be spammed + softlock the game
/// until the server returns a successful response.
/// </summary>
private string ValidateIconHash(string iconHash, DataContext dataContext)
{
if (!string.IsNullOrWhiteSpace(iconHash) && iconHash != "0")
{
if (iconHash.StartsWith('g'))
{
//Parse out the GUID
long guid = long.Parse(iconHash.AsSpan()[1..]);

if (!dataContext.GuidChecker.IsTextureGuid(dataContext.Game, guid))
{
return "0";
}
}
else if (!dataContext.DataStore.ExistsInStore(iconHash))
{
return "0";
}
}

return iconHash;
}

// Creates a playlist, with an optional parent ID
[GameEndpoint("createPlaylist", HttpMethods.Post, ContentType.Xml)]
[RequireEmailVerified]
[RateLimitSettings(UploadTimeoutDuration, MaxCreateAmount, UploadBlockDuration, CreateBucket)]
public Response CreatePlaylist(RequestContext context, DataContext dataContext, GameServerConfig config, SerializedLbp1Playlist body)
{
GameUser user = dataContext.User!;
Expand Down Expand Up @@ -57,6 +98,9 @@ public Response CreatePlaylist(RequestContext context, DataContext dataContext,
if (body.Description.Length > UgcLimits.DescriptionLimit)
body.Description = body.Description[..UgcLimits.DescriptionLimit];

// Validate icon
body.Icon = this.ValidateIconHash(body.Icon, dataContext);

// Create the playlist, marking it as the root playlist if the user does not have one set already
GamePlaylist playlist = dataContext.Database.CreatePlaylist(user, body, rootPlaylist == null);

Expand Down Expand Up @@ -150,12 +194,13 @@ public Response CreatePlaylist(RequestContext context, DataContext dataContext,

[GameEndpoint("setPlaylistMetaData/{id}", HttpMethods.Post, ContentType.Xml)]
[RequireEmailVerified]
public Response UpdatePlaylistMetadata(RequestContext context, GameServerConfig config, GameDatabaseContext database, GameUser user, int id, SerializedLbp1Playlist body)
[RateLimitSettings(UploadTimeoutDuration, MaxUpdateAmount, UploadBlockDuration, UpdateBucket)]
public Response UpdatePlaylistMetadata(RequestContext context, GameServerConfig config, DataContext dataContext, GameUser user, int id, SerializedLbp1Playlist body)
{
if (user.IsWriteBlocked(config))
return Unauthorized;

GamePlaylist? playlist = database.GetPlaylistById(id);
GamePlaylist? playlist = dataContext.Database.GetPlaylistById(id);
if (playlist == null)
return NotFound;

Expand All @@ -170,7 +215,10 @@ public Response UpdatePlaylistMetadata(RequestContext context, GameServerConfig
if (body.Description.Length > UgcLimits.DescriptionLimit)
body.Description = body.Description[..UgcLimits.DescriptionLimit];

database.UpdatePlaylist(playlist, body);
// Validate icon
body.Icon = this.ValidateIconHash(body.Icon, dataContext);

dataContext.Database.UpdatePlaylist(playlist, body);
return OK;
}

Expand Down
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
using Bunkum.Core;
using Bunkum.Core.Endpoints;
using Bunkum.Core.RateLimit;
using Bunkum.Core.Responses;
using Bunkum.Listener.Protocol;
using Bunkum.Protocols.Http;
Expand All @@ -11,6 +12,7 @@
using Refresh.Database.Models.Levels;
using Refresh.Database.Models.Playlists;
using Refresh.Database.Models.Users;
using Refresh.Interfaces.Game.Constants.Playlists;
using Refresh.Interfaces.Game.Types.Levels;
using Refresh.Interfaces.Game.Types.Lists;
using Refresh.Interfaces.Game.Types.Playlists;
Expand All @@ -19,8 +21,16 @@ namespace Refresh.Interfaces.Game.Endpoints.Playlists;

public class Lbp3PlaylistEndpoints : EndpointGroup
{
private const int UploadTimeoutDuration = PlaylistEndpointLimits.UploadTimeoutDuration;
private const int MaxCreateAmount = PlaylistEndpointLimits.MaxCreateAmount;
private const int MaxUpdateAmount = PlaylistEndpointLimits.MaxUpdateAmount;
private const int UploadBlockDuration = PlaylistEndpointLimits.UploadBlockDuration;
private const string CreateBucket = PlaylistEndpointLimits.CreateBucket;
private const string UpdateBucket = PlaylistEndpointLimits.UpdateBucket;

[GameEndpoint("playlists", HttpMethods.Post, ContentType.Xml)]
[RequireEmailVerified]
[RateLimitSettings(UploadTimeoutDuration, MaxCreateAmount, UploadBlockDuration, CreateBucket)]
public Response CreatePlaylist(RequestContext context, GameServerConfig config, DataContext dataContext, GameUser user, SerializedLbp3Playlist body)
{
if (user.IsWriteBlocked(config))
Expand Down Expand Up @@ -48,6 +58,7 @@ public Response CreatePlaylist(RequestContext context, GameServerConfig config,

[GameEndpoint("playlists/{playlistId}", HttpMethods.Post, ContentType.Xml)]
[RequireEmailVerified]
[RateLimitSettings(UploadTimeoutDuration, MaxUpdateAmount, UploadBlockDuration, UpdateBucket)]
public Response UpdatePlaylist(RequestContext context, GameServerConfig config, DataContext dataContext, GameUser user, SerializedLbp3Playlist body, int playlistId)
{
if (user.IsWriteBlocked(config))
Expand Down
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