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update raylib to 5.5 #1
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- Fix IsGamepadAvailable() returns false for an available controller immediately after window initialization
* [examples] Added: `shapes_rlgl_triangle` example * correct name * formatting * Revert "formatting" This reverts commit f1d246a. * Revert "correct name" This reverts commit 974985e. * Revert "[examples] Added: `shapes_rlgl_triangle` example" This reverts commit d053b9a. * [examples] Added: `shapes_rlgl_color_wheel` example * clarify color variable * formatting * formatting * formatting * formatting * reduce redundancy * moved color updating code to update
…nly SSE supported at the moment #5316
…category, instead of adding it at the end of the file
…ed again... -WIP-
GNU Make 3.81 that ships with MacOSX does not understand '!= ...' assignment so we use ':= $(shell ...)' instead which have the same behavior here. Additionally, I have changed the use of 'type' to 'command -v' because assigning the result of 'type' to variable named 'EMMAKE' does not make much sense. I also reused this variable. For more detailed information read the linked issue. Fixes: #5460
* fix touch position automation event handling * Fix alignment of previousPosition comment in rcore.c
…id use cases for animation only files that can be applied to N other meshes. (#5475)
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