-
Notifications
You must be signed in to change notification settings - Fork 21
Autumn '25 Update #209
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Autumn '25 Update #209
Conversation
Use correct id for ICU
build libsamplerate with CMake
3DS/Wii: use fixed point decoding opusfile will support cmake with the next release (added in 2022)
build pixman without NEON (useless)
|
Playtest on switch: works! |
|
Thanks for updating all the libraries! Android, Emscripten and Wii confirmed working. Can test WiiU later today. For macOS I would just yolo it as usual and hope that the Player compiles xD Vita unfortunately reports this error message: |
|
If I remember correctly this is either related to TLS or PIC. |
(used in FluidLite)
95b8944 to
ae416e9
Compare
Ghabry
left a comment
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Tested WiiU (on console) and PS Vita (in emu). Both work.
So you can merge it whenever you want.
SDL2andfluidsynth.vitasdk,tremorandFluidLitelibrariesI only tested compilation of the homebrew platforms so far.