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@curtiola curtiola commented Sep 6, 2024

Incorporated WizardMail into ModEntry.cs using new event interface instead of a class. (IAssetEditor is deprecated)

Grab all locations instead of filtering for buildable locations (BuildableGameLocation type is deprecated. It's really not much slower to just include all locations anyway, plus it accomodates mods like Chests Anywhere etc..)

Closes #1

Incorporated WizardMail into ModEntry.cs using new event interface instead of a class.
Grab all locations instead of filtering for buildable locations (might as well right? I use chests anywhere, and I can't see a downside.. yet)
Closes #1

Update .csproj to use latest C# version
Update pathoschild overlay/helper files
Adapt DeliveryOverlay to changes
Update manifest.json
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Update for SDV 1.6.15

Update to use latest C# verison
Update pathoschild overlay/helper files
Adapt DeliveryOverlay to changes

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1.6 Incompatible

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