Mod Name sorting ability - Also changes load order. What? #489
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In Windows Explorer, when you click on the filename or datetime header, it does not give you any warning either. If you accidentally hit the header, you undo the changes in Irony (ctrl+z to undo). As for the rest, that's why you have multiple collections. Collection for game A, collection for game B, and so on. Is there a point in there that I am missing? |
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bumping with my own question is it possible to use AI llm to tell it to read error logs and check the mods to guess the optimal load order. |
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On the collection mod panel, clicking (even accidentally) on the Mod Name header changes the load order of the mods in that collection - without any warning.
It is often the case (as with me) that the existing order must be as it is for the game to load and new games or saved games be loaded after Stellaris itself.
As such - Alpha sorting of the names is FINE as long as actually chaning the order requires Something to the effect of "Make this my load order". Alpha sorting of the "mod titles" should, I believe, retain the "Order" numbers they had before sorting.
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