Skip to content

[Bug]: Performances drop when declaring 3 virtual screens and more #449

@obedmar

Description

@obedmar

Which OS?

Win11 Pro

Which release?

24H2

Driver Version

25.7.23

Device Specifications

CPU : Intel Core i9
GPU : RTX 4090
RAM : 64 Gb

Describe the bug

When declaring 3 or more virtual screens, the performances of any application drop significantly.
It seems that the main code has been fixed but not released yet.
Would it be possibe to have a new beta version release ?

Thanks !

Steps to reproduce

Declare more than 3 virtual screens

Expected behavior

Performances will drop compared to a similar PC.
You may run a Unreal 5 demo to witness that.

Log File

No response

Contact Details

olivier.bedmar-sanabria@corys.fr

Metadata

Metadata

Labels

bugSomething isn't working

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions