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This is technically only noticeable in mods that mess with galaxy scaling, but it's possible for a planet's hitbox to overlap with stations or other planets. This can theoretically allow them to become immune to any non-AoE attack (except maybe Disruptors), as all projectiles just collide with the planet instead.
To resolve this, objects inside a planet should be kicked out somehow. (Unless the planet has physics disabled, like Ringworlds.)
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