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[Unity] Language Manager imports #89

@Maxsak-dev

Description

@Maxsak-dev

Having some basic issues with the import of the Language Manager into Unity:

  • Package ist called com.gear.languagemanager instead of com.gamelab.languagemanager (as one would expect from the readme of the unity projects)
  • After changing to com.gear.languagemanager and importing the project I get immediate compile errors:

Library\PackageCache\com.gear.languagemanager@2a8a012\Scripts\Runtime\LanguageManager.cs(9,12): error CS0234: The type or namespace name 'Serialize' does not exist in the namespace 'GEAR' (are you missing an assembly reference?)

Library\PackageCache\com.gear.languagemanager@2a8a012\Scripts\Runtime\LanguageManager.cs(26,10): error CS0246: The type or namespace name 'SerializePropertyAttribute' could not be found (are you missing a using directive or an assembly reference?)

Library\PackageCache\com.gear.languagemanager@2a8a012\Scripts\Runtime\LanguageManager.cs(26,10): error CS0246: The type or namespace name 'SerializeProperty' could not be found (are you missing a using directive or an assembly reference?)

Failed to find entry-points:
Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'GEAR.LanguageManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

The first three errors are happening because the package depends on the other package (com.gear.serializeproperty) and were fixed after I imported it.
The last error still persists. Any idea where that comes from?

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