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Description
Expected behavior
I expected that the biome change would not happen anymore and that if a player deletes his island, the biome change a player requested would be removed from the queue of biome changes.
Observed/Actual behavior
I saw that the biome change actually happened after the player removed his island.
See the image. The player did not have an Island anymore. However, the queue was still being processed
Steps/models to reproduce
- Player changes biome.
- Biome change is added to queue and can take 150 seconds.
- Player removes island.
- Biome change still happens.
BentoBox version
[02:25:29 INFO]: Running PAPER 1.19.3.
[02:25:29 INFO]: BentoBox version: 1.22.0
[02:25:29 INFO]: Database: JSON
[02:25:29 INFO]: Loaded Game Worlds:
[02:25:29 INFO]: bskyblock_world (BSkyBlock): Overworld, Nether, The End
[02:25:29 INFO]: Loaded Addons:
[02:25:29 INFO]: Biomes 2.2.0-SNAPSHOT-b245 (ENABLED)
[02:25:29 INFO]: BSkyBlock 1.17.0-SNAPSHOT-b730 (ENABLED)
Plugin list
[02:25:52 INFO]: BentoBox, BlueSlimeCore, BroadcasterSVG, BuycraftX, ChatControl, Citizens, CombatLogX, CommandHook, CoreProtect, CoreSVG
[02:25:52 INFO]: CustomItemsLib, EchoPet, Essentials, EssentialsAntiBuild, EssentialsChat, EssentialsProtect, EssentialsSpawn, HideAndSeek, HungerGames, LaunchpadsSVG
[02:25:52 INFO]: LibsDisguises, MapsCompletedSVG, MobArena, MobHunting, Multiverse-Core, Multiverse-Inventories, Multiverse-NetherPortals, Multiverse-Portals, NameColorSVG, ParkourProSVG
[02:25:52 INFO]: PermissionsEx, PetShopSVG, PlotSquared, ProtocolLib, QuestsSVG, Spartan, SpawnDropSVG, SpawnSelectorSVG, SpigotProxy, SpleefSVG
[02:25:52 INFO]: TNTRun_reloaded, TutorialSVG, Vault, VipFlySVG, VIPHeadsSVG, VoidGen, VoteListenerSVG, Votifier, WorldEdit, WorldGuard
Other
It would be helpful if you would add an option to remove the queue and just instantly update the chunks, just like worldedit.
Also, this was how the old version of Biomes addon did it but now it is different and takes long.
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